Worldwide 1st Mechanical Gaming Keyboard
  • Anti-ghosting capability for up to “N” keys
  • 10 programmable gaming hotkeys
  • Supports up to 103 customizable profiles (13 onboard) with macro editing
  • 4Mb GHOST™ Engine onboard memory
  • Professional GHOST™ Engine software suite included
  • USB audio in/out for quality sound
  • Media center keys
  • Headphone-out and microphone-in jacks
  • Self-standing Mechanism Design wrist rest (patent pending)
  • Introduction
      GIGABYTE GK-K8000 is the Worldwide 1st Mechanical Gaming Keyboard :that presents wide rage of features which includes Cherry mechanical key switch system, 103 profile macro editing feature, USB digital audio, and self-standing mechanism wrist rest.

      Cherry key switches allow up to 50~60 million keystrokes which gives you much longer product life. Furthermore, with laser-engraved printing, never have to worry about losing printing on keys to slow down your performance.

      Macro Editing is no longer engineers’ monopoly. By using GK-K8000, simply use the profile combination keys to make you the king of gaming world. 4Mb onboard memory allows to carry 13 presetting macro to plug and play everywhere without software driver installation.

      To ensure we can provide best audio quality, a Vista certified C-Media 6300 USB Digital Audio is included. Easily plug your headphone or microphone into GK-K8000 and control with onboard media control hot keys will provide you the most comfort music environment.

      We would also like to introduce you our classic Self-standing mechanism wrist rest. You can not only enjoy relax typing position but also standing or detaching it.

      Once you going into GIGABYTE Gaming World, you will never want to leave.
  • Features & Benefits
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.